Changelog
SBSE Desktop 0.11.0e
- Released April 11, 2016
- Changes:
- Experimental release!
- Windows release only, OS X and Linux coming soon
- Updated to support the latest stable release (Glad Giraffe (December 8th 2015))
- Fix: Inability to edit characters with clothing
SBSE Desktop 0.10.0
- Released August 29th, 2015
- Changes:
- Updated to support latest stable release (Pleased Giraffe (August 25th 2015))
- Linux version now available (experimental)
- Feature: Use any sprite frame as your idle arm pose
- Feature: Set idle arm offset (from center)
- Fix: Support new status controller values
- Fix: Support male/female name generators
- Fix: Automated update downloading works again
- Fix: SBSE now prefers the new sbboot.config over the old bootstrap.config in case both exist
- Fix: Edit menu on OS X has returned
- Fix: ensure correct rarity names
- Fix: remove empty directive arrays (prevent crashing)
- Fix: ensure directives are lowercase
SBSE Desktop 0.9.4
- Released February 1st, 2015
- Changes:
- Updated to support latest stable release (Upbeat Giraffe release 2)
- Feature: Added contrast slider to simple mode for more control over the look
- Fixed: Bug while saving directives with multiple replaces sometimes combined them into one
- Fixed: SBSE crashing when reading certain mods that contain .psd and .sai files
SBSE Desktop 0.9.3
- Released January 4th, 2015
- Changes:
- Feature: Emote Directives can now be edited (Advanced Mode Only)
- Feature: Emotes can be selected for display on the player for editing in advanced mode
- Feature: Floran's hair directives are properly split into flower/leaf in Simple Color mode
- Fixed: Simple Color mode now correctly changes the correct directive if more than one directive is present
- Fixed: Automatic download of update
- Fixed: Player avatars while changing hair can have armor toggled on/off
- Fixed: SBSE properly detects old vs new status system
SBSE Desktop 0.9.2
- Released January 1st, 2015
- Changes:
- Feature: Upload a player file to our server for debugging: Hold SHIFT and right-click a player on the main menu
- Feature: Hold SHIFT while launching SBSE to manually reset cache
- Change: SBSE will try harder not to show the blue crash screen
- Change: SBSE now favors the new unstable player folder over the old one, so if you updated you should see your new players only
- Fixed: SBSE no longer crashes when attempting to read item files that don't exist, instead they become invisible on the player
- Fixed: Support for items with no color options defined
- Fixed: SBSE now correctly resets cache when updating to avoid conflicts
- Fixed: Gracefully display corrupt player files instead of crashing
- Fixed: Duplicate hair styles showing up for species that have the same hair styles for both genders
SBSE Desktop 0.9.1
- Released December 29th, 2014
- Changes:
- Feature: Ability to change hair style to any hair style of your species, regardless of gender
- Feature: Descriptions can now be edited
- Fixed: Fix for startup crash on OS X when using unstable/nightly
SBSE Desktop 0.9
- Released December 26th, 2014
- Changes:
- Feature: Added support for latest nightly/unstable builds
- Feature: Ability to delete players (deleted players are backed up first)
- Feature: Backup management for listed players
- Feature: Save preview image of your player
- Change: Minor UI changes
- Fixed: Incorrect hex value when choosing certain colors with transparency
- Fixed: Fixes to mod support for certain edge cases
SBSE Desktop 0.8.1
- Released October 12th, 2014
- Changes:
- Emergency Fix: Directives now save properly
SBSE Desktop 0.8
- Released October 12th, 2014
- Changes:
- Feature: Advanced color editing now supported
- Feature: Add new color directives in advanced mode
- Feature: Base-sprite color picker added for advanced mode
- Feature: Advanced mode setting is remembered
- Feature: Updates are now downloaded through SBSE
- Fixed: Improved mod support by supporting mod merging
- Fixed: Fixed cases where SBSE would crash reading non-JSON files in a mod directory
SBSE Desktop 0.7.3
- Released October 10th, 2014
- Changes:
- Feature: Added icons for back and head items while coloring
- Feature: Face "Masks" (such as beaks) can now be colored
- Fixed: Complete support for mod items (was broken)
- Fixed: Face masks are now updated when changing poses
- Fixed: Starbound root folder is now remembered
- Fixed: Edit warning message no longer appears when saved from inside SBSE
- Fixed: Long hair no longer clips through the body
- Removed: SBSE Desktop no longer looks online when it cannot find files locally
SBSE Desktop 0.7.2
- Released October 7th, 2014
- Changes:
- Feature: Alpha channel support (allows transparent items)
- Feature: Change your body and arm pose separately
- Feature: You can now edit your name, or generate a random one
- Feature: Your pixels are now editable
- Feature: Player files are watched for changes, update automatically or display warning if currently editing
- Fixed: Performance issue when switching to colors fixed
SBSE Desktop 0.7.1
- Released September 22nd, 2014
- Changes:
- Support for Starbound nightly
- Updates now remember when you skipped them, won't show again until next update
- Fixed: items that don't have directives to begin with now have them created automatically
- Fixed: items with multiple directives are rebuilt correctly on save
- Fixed: transparency now properly renders while changing colors on items with transparency
- Fixed: special support for Avian's single directive (splits feathers, belly, feet colors)
- Fixed: head armors with hair masks are now supported (hair no longer sticks out)
SBSE Desktop 0.7
- Released September 21st, 2014
- Changes:
- Initial Release
- Automatically locate Starbound
- Supports pak files and mods
- Accurate player preview rendering
- Basic color editing
- Backup player files each save (backups located in Starbound player folder)